View of San Diego using Cesium and US 2020 Census Data

Learn How to Make 3D Applications

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Data Visualization in the Metaverse
Requirements
Home / Courses / Data Visualization in the Metaverse / Requirements
Data Visualization in the Metaverse

Requirements

Home / Courses / Data Visualization in the Metaverse / Requirements
Hardware and Software
What are the minimum requirements for the course?

At the minimum, you need the following:

  • You need a computer with a decent GPU Card
    • The course is developed on Windows 11 with a Nvidia RTX 3090
  • 75 GB of hard drive space
  • ~400 MB of storage on Google Drive
  • Internet connection
  • Prior experience programming with C++ helpful
    • No prior Python experience required.
    • You should know the basics about For loops and If statements.
  • Helpful to have looked at basic tutorials on Unreal Engine 5
How much hard drive space am I going to need for this?

The following is the rough estimate of the space needed for each of the major tools / data needed for the course:

  • Visual Studio: 9 GB
  • Epic Games Launcher: 2 GB
  • Unreal Engine 5.0: 56 GB
  • Rider: 3 GB
  • cd
  • Census Data: 370 MB

With other additional download components, it is safe to say that you will need 75 GB of space on your hard drive.

Can I use this course if I only have a laptop?

Yes. If you go this route, take a look at this blog on using Unreal Engine with AWS. This blog goes through the steps needed to run a server with Unreal Engine 5 and the steps to connect to this server with a laptop.

Financial
What additional expenses are there to get through the course?
  • The course uses a Color Picker from the Epic Games Marketplace. This Color Picker costs $4.99.
  • Rider for Unreal comes with a free 30 day trial. After the 30 day trial, rider costs $13.90 to use.
Data Visualization in the Metaverse
FAQ
Home / Courses / Data Visualization in the Metaverse / FAQ
Data Visualization in the Metaverse

FAQ

Home / Courses / Data Visualization in the Metaverse / FAQ
Software
What version of Unreal Engine is used in this course?

The course has been tested with Unreal Engine 5 and with the UE5 "Cesium for Unreal" plugin. When filming the course, the course was tested with Unreal Engine v5 Early Access 2 and with a manual build of the Cesium plugin.

Programming
If you are an intermediate programmer in Unreal, is this course for you?

Absolutely. In the C++ part of the course, I cover intermediate programming concepts such as:

  • Hierarchial Instanced Static Meshes
  • Working with Local and World Space Transforms programmatically.
  • Working with key value pairs using TMaps